Issue 28 of the Manufacturing Serendipity newsletter. Four-day work weeks, a Literary Clock, and an illustrated history of the climate crisis denial adverts created by big oil companies.
"Feelings, Boundaries & Feelings About Boundaries"
Issue 27 of Manufacturing Serendipity, part two of this retrospective thinger.
"A Year of Manufacturing Serendipity – Part Two"
Issue 26 of Manufacturing Serendipity. What have I learned from a years’ worth of loosely connected stuff? What were my best bits? Too much to squeeze into one newsletter friends, here’s part one.
"A Year of Manufacturing Serendipity – Part One"
Issue 25 of the Manufacturing Serendipity newsletter. Weird language rules we follow, but aren’t aware of; the label releasing rain tracks on Spotify and out-earning Lady Gaga; how Netflix optimise thumbnails; and more.
"Great Green Dragons and the Big Bad Wolf"
Issue 24 of the Manufacturing Serendipity newsletter. Some things I’ve learned about sharks, William Gibson’s apocalyptic retweets, human etch-a-sketch Strava art, and thoughts on the BBC drama Vigil.
"Fine Young Cannibals"
Issue 23 of the Manufacturing Serendipity newsletter. Thoughts on Resulting Fallacy, Cursed Crypto Cruiseliners, Conspicuous Leisure, Mary Ruefle’s Erasures, Schadenfreude and more.
"The parasitic wasps have escaped the island…"
Issue 22 of the Manufacturing Serendipity newsletter.Discovering the Glass Cliff, thoughts on being a tech-fearing-Negative-Nancy, and how sea snakes are looking for love in all the wrong places.
"The Glass Cliff"
Issue 21 of the Manufacturing Serendipity newsletter. Thoughts on the ways our tools can affect our behaviour, amazing photos of Pink Salt Ponds, and notes on the Booker Prize Longlist books.
"We shape our tools, and then our tools shape us"
Issue 20 of the Manufacturing Serendipity newsletter. Thoughts on disconnectedness; the rise of must-read TV; ignorance and curiosity; and dinosaur origami.
"An island is a very human idea"
Issue 19 of the Manufacturing Serendipity newsletter. Thoughts on unwittingly influencing people, the etymological root of attention, dollhouses and demo modes, LEGO art, and blackout poetry.
"I may not be predicting the future, I might actually be affecting it"